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Working private platform

OpenGambit brings the chess improvement loop together.

A playable chess platform that connects computer games, tactical puzzles, engine analysis, and guided learning in one clear experience.

OpenGambit puzzle screen showing a chess position, puzzle controls, and navigation for play, analysis, puzzles, and learning
Live OpenGambit puzzle screen captured from the running private app.

The product in practice

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Connected ways for a player to improve.

Choose a computer opponent, solve a rated puzzle, inspect a position with the engine, or take a focused lesson—without having to start over in a different tool.

The problem

Chess improvement can feel scattered.

Playing, practicing tactics, reviewing positions, and learning fundamentals often live in separate places with no clear path between them.

The approach

Keep the next useful move close.

OpenGambit combines computer play, daily puzzles, Puzzle Rush, an analysis board with FEN and PGN support, and short guided courses.

What it proves

A learning tool should stay playable.

The platform makes the ideas concrete: a person can test a move, see a position, practice a pattern, and return when they are ready.

The lesson

A useful learning product gives people a clear next move.

That same principle guides the practical AI tools, learning experiences, and digital products I build.

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